AnimActionRest()
From NWN Lexicon
If injured find the best place to rest, based on the mobility setting, and go rest there.
Contents |
[edit] Description
If injured and mobile, find the nearest NW_SAFE waypoint, go to it using ActionMoveToLocation(), and rest.
Returns TRUE on success, FALSE on failure.
[edit] Remarks
Before the creature is moved to their safe location, ClearActions() (a wrapper for ClearAllActions()) is called to clear their queue.
[edit] Requirements
#include "x0_i0_anims"
[edit] Version
???
[edit] See Also
functions: | ActionRest |
events: | OnRested Event |
author: Baragg, editor: Mistress