AnimActionSitInChair(float)

From NWN Lexicon

Sit in a random nearby chair if available.

int AnimActionSitInChair(
    float fMaxDistance
);

Contents

[edit] Parameters

fMaxDistance
Maximum distance within which to search for a chair to sit upon.

[edit] Description

Sit in a random nearby chair if available. Looks for unoccupied objects with the tag "Chair" within fMaxDistance.

Returns TRUE on success, FALSE on failure.

[edit] Remarks

You can use the DISTANCE_* constants if you want for fMaxDistance. See remarks section of GetRandomObjectByTag() for the quirks in how the distance is actually used to get an object.

[edit] Requirements

#include "x0_i0_anims"

[edit] Version

???

[edit] See Also

functions:  ActionSit
constants:  DISTANCE_*


author: Baragg, editor: Mistress

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