AutoAlignE(int, object)
From NWN Lexicon
Adjusts the alignment of the object towards evil, relative to the degree indicated.
void AutoAlignE( int nDC, object oTarget );
Contents |
[edit] Parameters
- nDC
- A DC_* constant representing the relative difficulty of the task (should be DC_EASY, DC_MEDIUM, or DC_HARD).
- oTarget
- The creature whose alignment will be changed.
[edit] Description
Adjusts the alignment of the object towards evil, relative to the degree indicated.
[edit] Remarks
This is a wrapper for AdjustAlignment().
The amount shifted depends on the DC given:
- DC_EASY is 3 point shift
- DC_MEDIUM is a 7 point shift
- DC_HARD is a 10 point shift
[edit] Requirements
#include "nw_i0_plot"
[edit] Version
1.22
[edit] See Also
constants: | DC_* Constants |
author: Tom Cassiotis, editor: Dave Robinson