Category:Beginning Scripting
From NWN Lexicon
[edit] Beginning Scripting
Starter scripting tutorials.
Title | Brief Description |
---|---|
BubaDragons guide to NWNScript Debugging | |
First in a series of tutorials teaching the fundamentals of writing NWNScript to a complete beginner. | |
Second in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Third in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Fourth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Fifth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Sixth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Seventh in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Eighth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
Celowin - Part IX: Functions that Return, Default Parameters, Libraries |
Ninth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. |
A list of some reasons why the compiler will produce certain error messages and how to fix them. | |
Information on how to set and retrieve variables on objects so they maintain state. | |
A short explanation of how to place and setup hidden doors. | |
A quick demonstration of how to set up a Stone of Recall in your module. | |
A guide to using Tag Based Scripting, including a short demonstration. | |
Provides insights to problems most often encountered by script writers making a module. |
Pages in category "Beginning Scripting"
The following 16 pages are in this category, out of 16 total.