Category:Beginning Scripting
From NWN Lexicon
[edit] Beginning Scripting
Starter scripting tutorials.
| Title | Brief Description |
|---|---|
| BubaDragons guide to NWNScript Debugging | |
| First in a series of tutorials teaching the fundamentals of writing NWNScript to a complete beginner. | |
| Second in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Third in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Fourth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Fifth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Sixth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Seventh in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Eighth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
|
Celowin - Part IX: Functions that Return, Default Parameters, Libraries |
Ninth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. |
| A list of some reasons why the compiler will produce certain error messages and how to fix them. | |
| Information on how to set and retrieve variables on objects so they maintain state. | |
| A short explanation of how to place and setup hidden doors. | |
| A quick demonstration of how to set up a Stone of Recall in your module. | |
| A guide to using Tag Based Scripting, including a short demonstration. | |
| Provides insights to problems most often encountered by script writers making a module. |
Pages in category "Beginning Scripting"
The following 16 pages are in this category, out of 16 total.