DetermineAssociateCombatRound

From NWN Lexicon



Contents

[edit] DetermineAssociateCombatRound()

This function cannot be used

[edit] Description

This function is found in nw_i0_assoc.nss and is the reason why that include file doesn’t work! The source code for the function looks as such:

void DetermineAssociateCombatRound()
{
int nClass = GetClassByPosition(1);
DetermineCombatRound(nClass);
DebugSTR("I should be fighting");
}

DetermineCombatRound requires an object before any integer fed to it, and indeed, trying to compile any script that includes nw_i0_assoc will produce a compile error.



[edit] Remarks

Found in: nw_i0_assoc.nss: 23


[edit] Known Bugs

Doesn't work.


[edit] Requirements

#include " nw_i0_assoc "

[edit] Version

1.28

[edit] See Also

functions: 

DetermineCombatRound



 author: Lilac Soul, additional contributor(s): Lilac Soul
 

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