DetermineAssociateCombatRound
From NWN Lexicon
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[edit] DetermineAssociateCombatRound()
This function cannot be used
[edit] Description
This function is found in nw_i0_assoc.nss and is the reason why that include file doesnât work! The source code for the function looks as such:
void DetermineAssociateCombatRound()
{
int nClass = GetClassByPosition(1);
DetermineCombatRound(nClass);
DebugSTR("I should be fighting");
}
DetermineCombatRound requires an object before any integer fed to it, and indeed, trying to compile any script that includes nw_i0_assoc will produce a compile error.
[edit] Remarks
Found in: nw_i0_assoc.nss: 23
[edit] Known Bugs
Doesn't work.
[edit] Requirements
#include " nw_i0_assoc "
[edit] Version
1.28
[edit] See Also
functions: |
author: Lilac Soul, additional contributor(s): Lilac Soul