EscapeArea
From NWN Lexicon
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[edit] EscapeArea(int, string)
Makes a creature escape to a waypoint.
void EscapeArea( int bRun = TRUE, string sTag = "NW_EXIT" );
[edit] Parameters
bRun
Whether or not to make the creature run. (Default: TRUE)
sTag
The tag of the object (generally a waypoint) to run to. (Default: "NW_EXIT")
[edit] Description
Makes a creature run or walk (bRun) to the nearest waypoint with the tag sTag.
Also prevents the creature from being interupted.
[edit] Requirements
#include " nw_i0_plot "
[edit] Version
1.22
[edit] See Also
author: Tom Cassiotis