EscapeArea

From NWN Lexicon



Contents

[edit] EscapeArea(int, string)

Makes a creature escape to a waypoint.

void EscapeArea(
    int bRun = TRUE,
    string sTag = "NW_EXIT"
);

[edit] Parameters

bRun

Whether or not to make the creature run. (Default: TRUE)

sTag

The tag of the object (generally a waypoint) to run to. (Default: "NW_EXIT")


[edit] Description

Makes a creature run or walk (bRun) to the nearest waypoint with the tag sTag.

Also prevents the creature from being interupted.



[edit] Requirements

#include " nw_i0_plot "

[edit] Version

1.22

[edit] See Also



 author: Tom Cassiotis
 

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