GenerateNPCTreasure

From NWN Lexicon



Contents

[edit] GenerateNPCTreasure(int, object, object)

Use the random treasure functions to generate appropriate treasure for the creature to drop.

void GenerateNPCTreasure(
    int nTreasureValue = 1,
    object oTreasureGetter = OBJECT_SELF,
    object oKiller = OBJECT_SELF
);

[edit] Parameters

nTreasureValue

Value of treasure (Default: 1)

oTreasureGetter

Object getting the treasure (Default: OBJECT_SELF)

oKiller

Object that slew the NPC (Default: OBJECT_SELF)


[edit] Description

This function creates treasure on the NPC the valid treasure values are 1 - 4 or LOW, MED, HIGH, BOSS.



[edit] Remarks

Preferrably called from OnSpawn scripts.. Found in: nw_o2_coninclude.nss


[edit] Requirements

#include " nw_o2_coninclude "

[edit] Version

1.22

[edit] See Also



 author: Michael Nork
 

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