GetActionMode

From NWN Lexicon



Contents

[edit] GetActionMode(object, int)

Check if a creature is using a given action mode

int GetActionMode(
    object oCreature,
    int nMode
);

[edit] Parameters

oCreature

Creature to examine

nMode

ACTION_MODE_*


[edit] Description

Gets the status of ACTION_MODE_* modes on a creature.



[edit] Remarks

Use the corrisponding SetActionMode() if the mode needs to be turned on/off.

These 3 functions:
- GetDetectMode()
- GetDefensiveCastingMode()
- GetStealthMode()

Still work fine.


[edit] Version

1.61

[edit] Example

//Make PC exit stealth mode if currently stealthy
void main()
{
object oPC=GetEnteringObject();
 
if (GetActionMode(oPC, ACTION_MODE_STEALTH)==TRUE)
   SetActionMode(oPC, ACTION_MODE_STEALTH, FALSE);
}

[edit] See Also

functions: 

SetActionMode

constants: 

ACTION_MODE_* Constants



 author: Lilac Soul, editor: Jasperre, additional contributor(s): Jasperre
 

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