GetChangeInY

From NWN Lexicon



Contents

[edit] GetChangeInY(float, float)

Convenience function that calculates the change in the Y axis to the target

float GetChangeInY(
    float fDistance,
    float fAngle
);

[edit] Parameters

fDistance

Distance to target

fAngle

Direction to target


[edit] Description

This is a convenience function that returns the product of fDistance*sin(fAngle) as a float. This number would than be used to calculate the amount to needed to change the Y-axis of the current location in order to reach the target location. This function would normally be used with GetChangeInX.

Calls
float Sin(float fAngle)



[edit] Version

1.62

[edit] See Also

functions: 

sin



 author: Michael Nork, editor: Jasperre, additional contributor(s): Jasperre, Sky
 

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