GetCurrentHitPoints
From NWN Lexicon
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[edit] GetCurrentHitPoints(object)
Determines the number of hit points someone currently has.
int GetCurrentHitPoints( object oObject = OBJECT_SELF );
[edit] Parameters
oObject
The object whose hitpoints we are to retrieve. (Default: OBJECT_SELF)
[edit] Description
Returns the number of hitpoints oObject has and 0 if oObject is invalid.
[edit] Remarks
This can be called upon any object with hit points - Doors, Placeables and so on therefore have values for this.
It can also be negative, if dying or dead.
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis, editor: Jasperre, additional contributor(s): Jasperre