GetEncounterDifficulty

From NWN Lexicon



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[edit] GetEncounterDifficulty(object)

Get the difficulty level of the encounter.

int GetEncounterDifficulty(
    object oEncounter = OBJECT_SELF
);

[edit] Parameters

oEncounter

An object representing a placed encounter. (Default: OBJECT_SELF)


[edit] Description

Returns the difficulty level constant (ENCOUNTER_DIFFICULTY_*) of the encounter object.



[edit] Remarks

The level of difficulty can be VERY_EASY, EASY, NORMAL, HARD or VERY_HARD.


[edit] Version

1.22

[edit] See Also

functions: 

GetEncounterSpawnsMax

constants: 

ENCOUNTER_DIFFICULTY_* Constants



 author: John Shuell
 

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