GetEncounterDifficulty
From NWN Lexicon
Contents |
[edit] GetEncounterDifficulty(object)
Get the difficulty level of the encounter.
int GetEncounterDifficulty( object oEncounter = OBJECT_SELF );
[edit] Parameters
oEncounter
An object representing a placed encounter. (Default: OBJECT_SELF)
[edit] Description
Returns the difficulty level constant (ENCOUNTER_DIFFICULTY_*) of the encounter object.
[edit] Remarks
The level of difficulty can be VERY_EASY, EASY, NORMAL, HARD or VERY_HARD.
[edit] Version
1.22
[edit] See Also
functions: | |
constants: |
author: John Shuell