GetFortitudeSavingThrow

From NWN Lexicon



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[edit] GetFortitudeSavingThrow(object)

Determines the base fortitude saving throw number of a creature, door or placeable.

int GetFortitudeSavingThrow(
    object oTarget
);

[edit] Parameters

oTarget

Creature, door, or placeable.


[edit] Description

Returns oTarget's base fortitude saving throw value, and 0 if oTarget is invalid.



[edit] Remarks

This will only work for creatures, doors, and placeables.


[edit] Version

1.22

[edit] See Also

functions: 

FortitudeSave



 author: Tom Cassiotis, editor: Kristian Markon, Mistress, contributor: Kookoo
 

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