GetFortitudeSavingThrow
From NWN Lexicon
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[edit] GetFortitudeSavingThrow(object)
Determines the base fortitude saving throw number of a creature, door or placeable.
int GetFortitudeSavingThrow( object oTarget );
[edit] Parameters
oTarget
Creature, door, or placeable.
[edit] Description
Returns oTarget's base fortitude saving throw value, and 0 if oTarget is invalid.
[edit] Remarks
This will only work for creatures, doors, and placeables.
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis, editor: Kristian Markon, Mistress, contributor: Kookoo