GetHasSkill

From NWN Lexicon



Contents

[edit] GetHasSkill(int, object)

Determines whether a creature has a skill.

int GetHasSkill(
    int nSkill,
    object oCreature = OBJECT_SELF
);

[edit] Parameters

nSkill

SKILL_*

oCreature

The creature to check for a skill. (Default: OBJECT_SELF)


[edit] Description

Returns TRUE if oCreature has nSkill, and nSkill is useable, otherwise FALSE.



[edit] Remarks

According to the Third Edition rules, some skills (such as Persuade) are usuable by anyone even if their skill rank is negative. These skills will always return a TRUE value.


[edit] Version

1.22

[edit] See Also

functions: 

ActionUseSkill

constants: 

SKILL_* Constants



 author: Tom Cassiotis, editor: Ryan Hunt, additional contributor(s): Drake Coker
 

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