GetImmortal
From NWN Lexicon
Contents |
[edit] GetImmortal(object)
Retrieves the mortality of a creature.
int GetImmortal( object oTarget = OBJECT_SELF );
[edit] Parameters
oTarget
Target to determine the mortality of. (Default: OBJECT_SELF)
[edit] Description
Determines if a creature is immortal; that is will not die no matter what.
[edit] Remarks
Immortal creatures take damage, but can never be killed. Personally, I'd consider it bad form to use these too much, and never without giving the PC a clue that they might not be able to kill this particular monster. Nothing is more annoying than struggling to get a creature to near death, and then fighting it for ten more minutes before you get up, since the creature could actually never be killed.
[edit] Version
1.61
[edit] See Also
functions: |
author: Charles Feduke, editor: Lilac Soul