GetIsEnemy
From NWN Lexicon
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[edit] GetIsEnemy(object, object)
Determines whether a creature considers another creature an enemy.
int GetIsEnemy( object oTarget, object oSource = OBJECT_SELF );
[edit] Parameters
oTarget
The creature whose enemy status is to be checked.
oSource
The creature whose opinion will be queried. (Default: OBJECT_SELF)
[edit] Description
Returns TRUE if oSource considers oTarget as an enemy.
[edit] Remarks
This function considers faction feeling as well as personal reputation between the two creatures.
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis, editor: Kristian Markon