GetIsListening
From NWN Lexicon
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[edit] GetIsListening(object)
Check whether an object is listening for something.
int GetIsListening( object oObject );
[edit] Parameters
oObject
The object to check for listening patterns.
[edit] Description
Returns TRUE if oObject is listening for something, otherwise FALSE.
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis, editor: Kristian Markon