GetMeleeWeapon

From NWN Lexicon


Contents

[edit] GetMeleeWeapon(object)

Returns TRUE if the item is a melee weapon.

[edit] Parameters

oItem

Item had to be determined.


[edit] Description

This function returns TRUE if the given object is melee weapon, FALSE otherwise.



[edit] Remarks

This function is not compatible with custom content as its based on base item type.

The following weapons are considered to be melee by this function:

  • BASE_ITEM_BASTARDSWORD
  • BASE_ITEM_BATTLEAXE
  • BASE_ITEM_CLUB
  • BASE_ITEM_DIREMACE
  • BASE_ITEM_DOUBLEAXE
  • BASE_ITEM_DWARVENWARAXE
  • BASE_ITEM_GREATAXE
  • BASE_ITEM_GREATSWORD
  • BASE_ITEM_HALBERD
  • BASE_ITEM_HANDAXE
  • BASE_ITEM_HEAVYFLAIL
  • BASE_ITEM_KAMA
  • BASE_ITEM_KATANA
  • BASE_ITEM_KUKRI
  • BASE_ITEM_LIGHTFLAIL
  • BASE_ITEM_LIGHTHAMMER
  • BASE_ITEM_LIGHTMACE
  • BASE_ITEM_LONGSWORD
  • BASE_ITEM_MAGICSTAFF
  • BASE_ITEM_MORNINGSTAR
  • BASE_ITEM_QUARTERSTAFF
  • BASE_ITEM_RAPIER
  • BASE_ITEM_SCIMITAR
  • BASE_ITEM_SCYTHE
  • BASE_ITEM_SHORTSPEAR
  • BASE_ITEM_SHORTSWORD
  • BASE_ITEM_SICKLE
  • BASE_ITEM_TRIDENT
  • BASE_ITEM_TWOBLADEDSWORD
  • BASE_ITEM_WARHAMMER
  • BASE_ITEM_WHIP

[edit] Requirements

#include " x2_i0_spells "


[edit] Version

1.69

[edit] See Also

functions: 

GetBaseItemType

constants: 

BASE_ITEM_*



author: ShaDoOoW, editor: Mistress, Kookoo

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