GetName
From NWN Lexicon
Contents |
[edit] GetName(object, int)
Retrieves the name of an object.
[edit] Parameters
oObject
Object who's name is sought.
bOriginalName
If set to TRUE any new name specified via SetName() is ignored and the original object's name is returned instead. (Default: FALSE)
[edit] Description
Returns the first and last name of oObject. In the case of creatures, returns first and last names together as single concatenated string.
[edit] Remarks
GetName() returns the name of modules and areas (pre-1.25 it returned a null string).
[edit] Known Bugs
Returns "" for stores.
[edit] Version
1.67
[edit] See Also
functions: |
author: Kristian Markon, editor: Lilac Soul, Mistress, additional contributor(s): Simon Damberger, Lilac Soul