GetObjectNeedsHealing
From NWN Lexicon
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[edit] GetObjectNeedsHealing(object, int)
Determines whether a creature is damaged to a point of its original HP.
int GetObjectNeedsHealing( object oMostDamagedMember, int nPercent );
[edit] Parameters
oMostDamagedMember
The creature to check for damage.
nPercent
The percent at which the creature needs healing (1-100).
[edit] Description
Returns TRUE if oMostDamagedMemeber has less than nPercent of its original HP.
[edit] Remarks
This function actually is found in multiple script files nw_cd_lv123, nw_cd_lv203, nw_cd_lv23, nw_cd_lv73.
[edit] Requirements
#include " nw_cd_lv123 "
[edit] Version
1.22
[edit] See Also
author: Tom Cassiotis