GetReflexSavingThrow
From NWN Lexicon
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[edit] GetReflexSavingThrow(object)
Determines the base reflex saving throw number of a creature, door or placeable.
int GetReflexSavingThrow( object oTarget );
[edit] Parameters
oTarget
Creature, door or placeable to get the saving throw from.
[edit] Description
Returns oTarget's base reflex saving throw value (this will only work for creatures, doors, and placeables) and 0 if oTarget is invalid.
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis, editor: Mistress