GetTileSourceLight2Color
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[edit] GetTileSourceLight2Color(location)
Determines the color of the second light source of a tile.
int GetTileSourceLight2Color( location lTile );
[edit] Parameters
lTile
The location of the tile.
[edit] Description
Get the color (TILE_SOURCE_LIGHT_COLOR_*) for the source light 2 of the tile at lTile.
[edit] Remarks
This is another one of those counter intuitive functions. While you are affecting a specific tile that tile is being identified by a location. Also the location used to locate a tile is different than the location used to locate an object, a tile is located by the integer portion of a location in that tile / 10. Or for me I just remember that tiles are numbered in a zero based integer matrix, so the lower left tile in a 3X3 area would be located with a Location-object that has a member vector whose x and y = 0.
[edit] Version
1.22
[edit] See Also
functions: | |
constants: |
author: Tom Cassiotis, editor: Michael Nork, additional contributor(s): Michael Nork