GetTileSourceLight2Color

From NWN Lexicon



Contents

[edit] GetTileSourceLight2Color(location)

Determines the color of the second light source of a tile.

[edit] Parameters

lTile

The location of the tile.


[edit] Description

Get the color (TILE_SOURCE_LIGHT_COLOR_*) for the source light 2 of the tile at lTile.



[edit] Remarks

This is another one of those counter intuitive functions. While you are affecting a specific tile that tile is being identified by a location. Also the location used to locate a tile is different than the location used to locate an object, a tile is located by the integer portion of a location in that tile / 10. Or for me I just remember that tiles are numbered in a zero based integer matrix, so the lower left tile in a 3X3 area would be located with a Location-object that has a member vector whose x and y = 0.


[edit] Version

1.22

[edit] See Also

functions: 

RecomputeStaticLighting

constants: 

TILE_SOURCE_LIGHT_* Constants



 author: Tom Cassiotis, editor: Michael Nork, additional contributor(s): Michael Nork
 

Personal tools
Categories