GetTrapDetectedBy

From NWN Lexicon



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[edit] GetTrapDetectedBy(object, object)

Determines whether a creature has detected a specific trap.

int GetTrapDetectedBy(
    object oTrapObject,
    object oCreature
);

[edit] Parameters

oTrapObject

a placeable, door or trigger

oCreature

The creature to do the check on.


[edit] Description

Returns TRUE if oCreature has detected the trap.



[edit] Version

1.22

[edit] See Also

functions: 

SetTrapDetectedBy

events: 

OnTrapTriggered Event



 author: Jody Fletcher, editor: Mistress
 

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