GetTrapDetectedBy
From NWN Lexicon
Contents |
[edit] GetTrapDetectedBy(object, object)
Determines whether a creature has detected a specific trap.
int GetTrapDetectedBy( object oTrapObject, object oCreature );
[edit] Parameters
oTrapObject
a placeable, door or trigger
oCreature
The creature to do the check on.
[edit] Description
Returns TRUE if oCreature has detected the trap.
[edit] Version
1.22
[edit] See Also
functions: | |
events: |
author: Jody Fletcher, editor: Mistress