GetVictim
From NWN Lexicon
Contents |
[edit] GetVictim(action)
Specifies the assassinâs victim in original campaign.
[edit] Parameters
a
[edit] Description
Returns the victim of the assassin, stored by the SetVictim command as a local object ("NW_J_ASSASSIN_VICTIM") on the assassin.
[edit] Remarks
Found in nw_j_assassin.nss on line 366
Called by the function (also in nw_j_assassin) VictimDead, which returns TRUE if the object stored in "NW_J_ASSASSIN_VICTIM" isnât valid, i.e. has been killed.
This is part of Biowareâs own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.
[edit] Requirements
#include " nw_j_assassin "
[edit] Version
1.29
[edit] See Also
functions: |
author: Lilac Soul, editor: Jody Fletcher, additional contributor(s): Lilac Soul