GZCanNotUseGazeAttackCheck
From NWN Lexicon
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[edit] GZCanNotUseGazeAttackCheck(object)
Returns TRUE if oCreature is blinded and thus cannot use a gaze attack.
int GZCanNotUseGazeAttackCheck( object oCreature );
[edit] Parameters
oCreature
The creature to test if they can use a gaze attack.
[edit] Description
Returns TRUE if oCreature is blinded and thus cannot use a gaze attack.
[edit] Remarks
On failure, oCreature has the following message text floated over their head: "* Gaze attack failed - blinded! *".
[edit] Requirements
#include " x0_i0_spells "
[edit] Version
???
[edit] See Also
author: Mistress