IPGetIsProjectile
From NWN Lexicon
Contents |
[edit] IPGetIsProjectile(object)
Checks if an item is a projectile.
int IPGetIsProjectile( object oItem );
[edit] Parameters
oItem
Object to check whether is a projectile.
[edit] Description
Return TRUE if oItem is a projectile (bolt, arrow, etc).
[edit] Remarks
Only returns true for arrows, bolts, and bullets. Grenadetype weapons, darts, throwing axes all cause this function to return FALSE.
[edit] Requirements
#include " x2_inc_itemprop "
[edit] Version
1.61
[edit] See Also
functions: |
author: Lilac Soul