IPGetTargetedOrEquippedArmor
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[edit] IPGetTargetedOrEquippedArmor(int)
Returns the equipped armor or shield of a spell target.
object IPGetTargetedOrEquippedArmor( int bAllowShields = FALSE );
[edit] Parameters
bAllowShields
Whether to count shields as armor. (Default: FALSE)
[edit] Description
This function is to be used within a spell script.
If the spell target is an item, the function checks whether the item is an armor (or a shield) and returns the item on a successful check. The item need not be equipped.
If the spell target is a creature, the function checks whether the creature has an armor (or a shield) equipped and returns any equipped armor (or shield).
If the targeted creature has no armor (or shield) equipped or the targeted item is not an armor (or shield), OBJECT_INVALID is returned.
If bAllowShields is TRUE, the function checks for armor or shields, otherwise it only checks for armor.
If a targeted creature has both armor and a shield equipped, the armor is returned.
[edit] Remarks
This function only produces reliable results if called from a spell script. It calls #include index for more details.
[edit] Requirements
#include " x2_inc_itemprop "
[edit] Version
???
[edit] See Also
functions: | |
constants: |
author: motu99, editor: Mistress