IPGetTargetedOrEquippedArmor

From NWN Lexicon


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[edit] IPGetTargetedOrEquippedArmor(int)

Returns the equipped armor or shield of a spell target.

object IPGetTargetedOrEquippedArmor(
    int bAllowShields = FALSE
);

[edit] Parameters

bAllowShields

Whether to count shields as armor. (Default: FALSE)


[edit] Description

This function is to be used within a spell script.

If the spell target is an item, the function checks whether the item is an armor (or a shield) and returns the item on a successful check. The item need not be equipped.

If the spell target is a creature, the function checks whether the creature has an armor (or a shield) equipped and returns any equipped armor (or shield).

If the targeted creature has no armor (or shield) equipped or the targeted item is not an armor (or shield), OBJECT_INVALID is returned.

If bAllowShields is TRUE, the function checks for armor or shields, otherwise it only checks for armor.

If a targeted creature has both armor and a shield equipped, the armor is returned.



[edit] Remarks

This function only produces reliable results if called from a spell script. It calls #include index for more details.


[edit] Requirements

#include " x2_inc_itemprop "


[edit] Version

???

[edit] See Also

functions: 

IPGetTargetedOrEquippedMeleeWeapon

constants: 

BASE_ITEM_*



author: motu99, editor: Mistress

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