Nw o2 feat

From NWN Lexicon



[edit] nw_o2_feat

Spawns in a magical SPECIFIC weapon suited for that class. Will spawn in either a generic or specific, depending on the value.

NOTE 1: Only works on containers.

NOTE 2: This file is EXACTLY the same as nw_o2_coninclude .

NOTE 4: This is not a true include file as it contains a void main() function.

[edit] Functions

Name Brief Description

CreateBastardSword

Creates a Bastard sword for the containers treasure

CreateBattleAxe

Spawns in a magical weapon suited for that class as part of the random treasure distribution.

CreateClub

Spawns in a magical weapon suited for that class as part of the random treasure distribution.

CreateDagger

Used to create a magical dagger in a container as part of the treasure distribution model

CreateDart

Spawns in a magical weapon suited for that class as part of the random treasure distribution.

CreateDireMace

Spawns in a Dire Mace as part of the random treasure distribution.

CreateDoubleAxe

Spawns in a magical Double Axe as part of the random treasure distribution.

CreateGreatAxe

Spawns in a Great Axe as part of the random treasure distribution.

CreateGreatSword

Spawns in a Great Sword as part of the random treasure distribution.

CreateHalberd

Spawns in a Halberd as part of the random treasure distribution.

CreateHandAxe

Spawns in a Hand Axe as part of the random treasure distribution.

CreateHeavyCrossbow

Spawns in a Heavy Crossbow as part of the random treasure distribution.

CreateHeavyFlail

Spawns in a Heavy Flail as part of the random treasure distribution.

CreateKama

Spawns in a Kama as part of the random treasure distribution.

CreateKatana

Spawns in a Katana as part of the random treasure distribution.

CreateKukri

Spawns in a Kukri as part of the random treasure distribution.

CreateLightCrossbow

Spawns in a Light Crossbow as part of the random treasure distribution.

CreateLightFlail

Spawns in a Light Flail as part of the random treasure distribution.

CreateLightHammer

Spawns in a Light Hammer as part of the random treasure distribution.

CreateLightMace

Spawns in a Light Mace as part of the random treasure distribution.

CreateLongbow

Spawns in a Longbow as part of the random treasure distribution.

CreateLongSword

Spawns in a Long Sword as part of the random treasure distribution.

CreateMorningstar

Spawns in a Morningstar as part of the random treasure distribution.

CreateRapier

Spawns in a Rapier as part of the random treasure distribution.

CreateScimitar

Spawns in a Scimitar as part of the random treasure distribution.

CreateScythe

Spawns in a Scythe as part of the random treasure distribution.

CreateShortbow

Spawns in a Shortbow as part of the random treasure distribution.

CreateShortsword

Spawns in a Shortsword as part of the random treasure distribution.

CreateShuriken

Spawns in a Shuriken as part of the random treasure distribution.

CreateSickle

Spawns in a Sickle as part of the random treasure distribution.

CreateSling

Spawns in a Sling as part of the random treasure distribution.

CreateSpear

Spawns in a Spear as part of the random treasure distribution.

CreateStaff

Spawns in a Staff as part of the random treasure distribution.

CreateThrowingAxe

Spawns in a Throwing Axe as part of the random treasure distribution.

CreateTwoBladedSword

Spawns in a Two Bladed Sword as part of the random treasure distribution.

CreateWarhammer

Spawns in a Warhammer as part of the random treasure distribution.

Prefers

Determines whether the adventurer prefers using a weapon type.



 author: Charles Feduke, editor: Mistress
 

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