OnLock
From NWN Lexicon
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[edit] OnLock
The script attached to this event fires when when an object has been locked.
[edit] Trigger
The door or placeable object has been locked by another object.
[edit] Function(s)
GetLockLockDC() returns the DC to use the Open Lock skill to open the lock.
[edit] Remarks
Only placeables that can be opened can be locked or unlocked.
[edit] Known Bugs
OnLock and OnUnLock didn't use to work. As of patch version 1.29 (or probably 1.28), the events fire as they should.
[edit] See Also
functions: |