SetTileMainLightColor
From NWN Lexicon
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[edit] SetTileMainLightColor(location, int, int)
Sets the main light colors for a tile.
void SetTileMainLightColor( location lTileLocation, int nMainLight1Color, int nMainLight2Color );
[edit] Parameters
lTileLocation
This specifies the location of the tile.
nMainLight1Color
nMainLight2Color
[edit] Description
Sets the main light colors on the tile located at lTileLocation.
[edit] Remarks
You must call RecomputeStaticLighting() after calling this function in order for the changes to occur visually for the players.
[edit] Version
1.22
[edit] See Also
functions: | |
constants: |
author: Tom Cassiotis