SetUniform
From NWN Lexicon
Contents |
[edit] SetUniform(string)
Specifies the name of the uniform to be taken by the player during the original campaign.
void SetUniform( string sTag );
[edit] Parameters
sTag
Identifier for clothing of guards.
[edit] Description
Saves the tag of the uniform the player must use to continue with the Guard Plot in the original campaign.
[edit] Remarks
Script: nw_j_guard.nss: Line: 97
This is part of Biowareâs own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.
[edit] Requirements
#include " nw_j_guard "
[edit] Version
1.29
[edit] See Also
functions: |
author: Jody Fletcher