SetVictim

From NWN Lexicon



Contents

[edit] SetVictim(object)

Specifies name of NPC to be assassinated.

void SetVictim(
    object oVictim
);

[edit] Parameters

oVictim

Specific victim to be assassinated.


[edit] Description

Sets the (NW_J_ASSASSIN_VICTIM) local variable with the object to be targeted.



[edit] Remarks

Script: nw_j_assassin.nss: Line: 349

This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.


[edit] Requirements

#include " nw_j_assassin "

[edit] Version

1.29

[edit] See Also

functions: 

VictimDeadButNoItems



 author: Jody Fletcher
 

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