[edit] SPECIAL_ATTACK_* Constant Group
Special attacks that can be performed during combat.
[edit] Constants
Constant
|
Value
|
Description
|
SPECIAL_ATTACK_CALLED_SHOT_ARM
|
2
|
Attempt to disable or hinder a foe's ability to fight with its arms.
|
|
SPECIAL_ATTACK_CALLED_SHOT_LEG
|
1
|
Attempt to disable or hinder a foe's ability to move by walking.
|
|
SPECIAL_ATTACK_DISARM
|
4
|
Attempt to disarm a foe by sundering their weapon; provokes an attack of opportunity.
|
|
SPECIAL_ATTACK_FLURRY_OF_BLOWS
|
9
|
Monk's Flurry of Blows ability (additional unarmed attacks with a penalty to attack rolls).
|
|
SPECIAL_ATTACK_IMPROVED_DISARM
|
5
|
Attempt to disarm a foe by sundering his weapon without drawing an attack of opportunity.
|
|
SPECIAL_ATTACK_IMPROVED_KNOCKDOWN
|
7
|
Attempts to knock a foe down; does not draw an attack of opportunity.
|
|
SPECIAL_ATTACK_INVALID
|
0
|
|
SPECIAL_ATTACK_KNOCKDOWN
|
6
|
Attempts to knock a foe down; draws an attack of opportunity.
|
|
SPECIAL_ATTACK_RAPID_SHOT
|
10
|
Grants an additional missile attack with all missile attack rolls taken at a penalty.
|
|
SPECIAL_ATTACK_SAP
|
3
|
Inflict subdual damage to try to knock out a foe. Inflicting subdual damage with a weapon that normally inflicts actual damage is done at a penalty to attack rolls.
|
|
SPECIAL_ATTACK_STUNNING_FIST
|
8
|
Monk's stunning fist ability.
|
|
[edit] See Also