Vfx beam

From NWN Lexicon

[edit] VFX_BEAM_* Constant Group

Beams fire in a straight line towards their targets. These constants are actually integers which can be found in nwscript.nss and refer to row numbers in the file visualeffects.2da - this file also contains visual effects for which there are no constants. If you want to use one of those, just use EffectVisualEffect(XXX) where XXX is the rownumber.



[edit] Constants

Constant Value Description
VFX_BEAM_BLACK 485
Description: Another color beam attack.
Location: Body
Colors: Black, negative

Beam.black.jpg

VFX_BEAM_CHAIN 484
Description: A non-moving normal metal chain, no sound.
Location: Body
Color: Chain

Beam.chain.jpg

VFX_BEAM_COLD 211
Description: A beam of frost from the source to target.
Location: Body
Colors: Blue, white

Beam.bmcold.jpg

VFX_BEAM_DISINTEGRATE 447
Description:
Location:
Colors:

Beam disintegrate.jpg

VFX_BEAM_EVIL 214
Description: A beam of evil from the source to target.
Location: Body
Colors: Red, white

Beam.bmevil.jpg

VFX_BEAM_FIRE 210
Description: A beam of fire from the source to target.
Location: Body
Colors: Fire, yellow

Beam.bmfire.jpg

VFX_BEAM_FIRE_LASH 216
Description: Two lashing whips of fire from source to target.
Location: Body
Colors: Fire, yellow

Beam.bmfirelash.jpg

VFX_BEAM_FIRE_W 482
Description: A larger/more firey version of VFX_BEAM_FIRE.
Location: Body
Colors: Fire, yellow

Beam.firew.jpg

VFX_BEAM_FIRE_W_SILENT 483
Description: Another color beam attack.
Location: Body
Colors: Fire, yellow

Beam.silentfire.jpg

VFX_BEAM_HOLY 212
Description: A divine beam from source to target.
Location: Body
Color: Yellow

Beam.holy.jpg

VFX_BEAM_LIGHTNING 73
Description: A beam of lightning from the source to target.
Location: Body
Colors: Blue, white

Beam.bmlightning.jpg

VFX_BEAM_MIND 213
Description: A beam of mental power from the source to target.
Location: Body
Colors: Purple, white

Beam.bmmind.jpg

VFX_BEAM_ODD 215
Description: Another color beam attack.
Location: Body
Colors: Purple, white

Beam.bmodd.jpg

VFX_BEAM_SILENT_COLD 309
Description: A beam of frost from the source to target. Like VFX_BEAM_COLD, but without sound.
Location: Body
Colors: Blue, white

Beam.bmcold.jpg

VFX_BEAM_SILENT_EVIL 312
Description: A beam of evil from the source to target. Like VFX_BEAM_EVIL, but without sound.
Location: Body
Colors: Red, white

Beam.bmevil.jpg

VFX_BEAM_SILENT_FIRE 308
Description: A beam of fire from the source to target. Like VFX_BEAM_FIRE, but without sound.
Location: Body
Colors: Fire, yellow

Beam.bmfire.jpg

VFX_BEAM_SILENT_HOLY 310
Description: A divine beam from source to target. Like VFX_BEAM_HOLY, but without sound.
Location: Body
Color: Yellow

Beam.holy.jpg

VFX_BEAM_SILENT_LIGHTNING 307
Description: A beam of lightning from the source to target. Like VFX_BEAM_LIGHTNING, but without sound.
Location: Body
Colors: Blue, white

Beam.bmlightning.jpg

VFX_BEAM_SILENT_MIND 311
Description: A beam of mental power from the source to target. Like VFX_BEAM_MIND, but without sound.
Location: Body
Colors: Purple, white

Beam.bmmind.jpg

VFX_BEAM_SILENT_ODD 313
Description: Another color beam attack. Like VFX_BEAM_ODD, but without sound.
Location: Body
Colors: Purple, white

Beam.bmodd.jpg


[edit] See Also

functions: 

EffectBeam

constants: 

VFX_IMP_*



author: NWN Lexicon Group, editor: Kookoo, Mistress


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