AnimActionPlayRandomGoodbye(int)
From NWN Lexicon
Play a random farewell.
void AnimActionPlayRandomGoodbye( int nHDiff );
Contents |
[edit] Parameters
- nHDiff
- The speaker's HitDice minus the HitDice of the creature being spoken too.
[edit] Description
Play a random farewell animation and possibly voicechat. If a negative hit dice difference is passed in, the caller will bow.
[edit] Requirements
#include "x0_i0_anims"
[edit] Version
???
[edit] See Also
functions: | AnimActionPlayRandomGreeting |
author: Baragg, editor: Mistress