AnimActionPlayRandomGoodbye(int)

From NWN Lexicon

Play a random farewell.

Contents

[edit] Parameters

nHDiff
The speaker's HitDice minus the HitDice of the creature being spoken too.

[edit] Description

Play a random farewell animation and possibly voicechat. If a negative hit dice difference is passed in, the caller will bow.

[edit] Requirements

#include "x0_i0_anims"

[edit] Version

???

[edit] See Also

functions:  AnimActionPlayRandomGreeting


author: Baragg, editor: Mistress

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