AnimActionPlayRandomGreeting(int)
From NWN Lexicon
Play a greeting animation and possibly voicechat.
void AnimActionPlayRandomGreeting( int nHDiff );
Contents |
[edit] Parameters
- nHDiff
- The difference in HitDice of the greeter and the greeted.
[edit] Description
Play a greeting animation and possibly voicechat.
For nHDiff, if a negative hit dice difference (HD caller - HD greeted) is passed in, the caller will bow. There is also a chance (random 4) that the caller will bow. If the caller does not bow, they will do the ANIMATION_FIREFORGET_GREETING animation.
[edit] Requirements
#include "x0_i0_anims"
[edit] Version
???
[edit] See Also
functions: | AnimActionPlayRandomGoodbye |
author: Baragg, editor: Mistress