AnimActionStartInteracting(object)
From NWN Lexicon
Start interacting with a placeable object.
void AnimActionStartInteracting( object oPlaceable );
Contents |
[edit] Parameters
- oPlaceable
- The object to interact with.
[edit] Description
Start interacting with a placeable object.
[edit] Remarks
oPlaceable must be a valid object. There is no internal testing in this function to validate it.
If the creature has either NW_ANIM_FLAG_IS_MOBILE or NW_ANIM_FLAG_IS_MOBILE_CLOSE_RANGE set as animation conditions then AnimActionStopInteracting() to stop interacting with the placeable.
[edit] Requirements
#include "x0_i0_anims"
[edit] Version
???
[edit] See Also
functions: | SetAnimationCondition |
constants: | DISTANCE_* |
author: Baragg, editor: Mistress