AnimDebug(string)

From NWN Lexicon

Debugging function.

Contents

[edit] Parameters

sMsg
Message to speak and print.

[edit] Description

Debugging function.

[edit] Remarks

NOTE: The contents of this function have been commented out. So it will do nothing when called.

[edit] Requirements

#include "x0_i0_anims"

[edit] Version

???

[edit] Example

// The source code from x0_i0_anims (line 417) for this function is as follows:
void AnimDebug(string sMsg)
{
    //ActionSpeakString("ANIM: " + GetName(OBJECT_SELF) + " " + sMsg);
    //PrintString("ANIM: " + GetName(OBJECT_SELF) + ": " + sMsg);
}

[edit] See Also

functions:  WriteTimestampedLogEntry


author: Baragg, editor: Mistress

Personal tools
Categories