Category:Debug Functions

From NWN Lexicon

Functions used to debug and test.

[edit] Functions

Name Brief Description

AnimDebug

Animation debugging function.

AssignAOEDebugString

Causes the creator of an area of effect spell to speak.

AssignPCDebugString

Causes the nearest PC speak a string.

dbCreateItemOnObject

This function creates the item for the NWN Treasure Distribution System.

dbSpeak

A debug function with a no-op implementation

DebugPrintTalentID

Sends a message to the server log file of the talent ID specified.

DebugSpeak

Speak a string used for debugging.

DebugSTR

Debug Method created by Bioware

DubugPrintTalentID

Doesn’t do anything

GetCenterPointOfArea

Approximates the central location of an area.

LocationToString

Turn a location into a string.

MyPrintString

Used for debugging in-game (turned on and off via commenting).

ObjectToString

Converts an object into a hexadecimal string.

PrintFloat

Records a floating point number to the log file.

PrintInteger

Records an integer to the log file.

PrintLocation

Prints a location to the logfile

PrintObject

Prints an object's ID number to the log file.

PrintString

Records a message to the log file.

PrintVector

Records a vector to the log file.

SendMessageToPC

Sends a message to the PC.

SpawnScriptDebugger

Fires the script debugger for debugging a running script.

SpeakLocation

Make the caller of the function speak a string representation of its current location.

WriteTimestampedLogEntry

Records a string in the log file along with a date-time stamp.

Personal tools
Categories