Category:Debug Functions
From NWN Lexicon
Functions used to debug and test.
[edit] Functions
| Name | Brief Description |
|---|---|
| Animation debugging function. | |
| Causes the creator of an area of effect spell to speak. | |
| Causes the nearest PC speak a string. | |
| This function creates the item for the NWN Treasure Distribution System. | |
| A debug function with a no-op implementation | |
| Sends a message to the server log file of the talent ID specified. | |
| Speak a string used for debugging. | |
| Debug Method created by Bioware | |
| Doesnât do anything | |
| Approximates the central location of an area. | |
| Turn a location into a string. | |
| Used for debugging in-game (turned on and off via commenting). | |
| Converts an object into a hexadecimal string. | |
| Records a floating point number to the log file. | |
| Records an integer to the log file. | |
| Prints a location to the logfile | |
| Prints an object's ID number to the log file. | |
| Records a message to the log file. | |
| Records a vector to the log file. | |
| Sends a message to the PC. | |
| Fires the script debugger for debugging a running script. | |
| Make the caller of the function speak a string representation of its current location. | |
| Records a string in the log file along with a date-time stamp. |
Pages in category "Debug Functions"
The following 23 pages are in this category, out of 23 total.
AD |
D cont.GLMOP |
P cont.SW |