ChangeFaction(object, object)
From NWN Lexicon
Change a creature's faction to that of another.
void ChangeFaction( object oObjectToChangeFaction, object oMemberOfFactionToJoin );
Contents |
[edit] Parameters
- oObjectToChangeFaction
- The creature whose faction is to change.
- oMemberOfFactionToJoin
- The creature whose faction will be joined.
[edit] Description
Make oObjectToChangeFaction join the faction of oMemberOfFactionToJoin.
[edit] Remarks
Although placeables can be given factions, they cannot be used as oMemberOfFactionToJoin.
PCs cannot change factions.
[edit] Version
1.61
[edit] Example
// Used in an "Actions Taken" conversation node when a PC // has persuaded an NPC to join an interesting convent... void main() { object oNun = GetNearestObjectByTag("SisterOfPerpetualIndulgence"); ChangeFaction(OBJECT_SELF, oNun); }
[edit] See Also
functions: | ChangeToStandardFaction |
author: Iskander Merriman, editor: Lilac Soul, additional contributor(s): Lilac Soul