CheckCurrentAction()
From NWN Lexicon
Checks to see if we're in the middle of some action so we do not interrupt or pile actions onto the queue.
Contents |
[edit] Description
Check to see if we're in the middle of some action so we do not interrupt or pile actions onto the queue.
[edit] Remarks
If the caller is sitting, there is a one in ten chance calling this function will make them stand up.
Returns TRUE if the caller is sitting or GetCurrentAction() returns something other than ACTION_INVALID. Every other condition will return FALSE.
[edit] Requirements
#include "x0_i0_anims"
[edit] Version
???
[edit] See Also
functions: | GetCurrentAction |
author: Baragg, editor: Mistress