CheckCurrentAction()

From NWN Lexicon

Checks to see if we're in the middle of some action so we do not interrupt or pile actions onto the queue.

Contents

[edit] Description

Check to see if we're in the middle of some action so we do not interrupt or pile actions onto the queue.

[edit] Remarks

If the caller is sitting, there is a one in ten chance calling this function will make them stand up.

Returns TRUE if the caller is sitting or GetCurrentAction() returns something other than ACTION_INVALID. Every other condition will return FALSE.

[edit] Requirements

#include "x0_i0_anims"

[edit] Version

???

[edit] See Also

functions:  GetCurrentAction


author: Baragg, editor: Mistress

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