DayToNight

From NWN Lexicon



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[edit] DayToNight(object, float)

Changes the current Day/Night cycle for this player to night

void DayToNight(
    object oPlayer,
    float fTransitionTime = 0.0f
);

[edit] Parameters

oPlayer

Player to dump into darkness

fTransitionTime

Time it takes to become night (Default: 0.0f)


[edit] Description

Changes the current Day/Night cycle for this player to night.



[edit] Remarks

If called while it is night, the player might see the screen go light for a short while and then fade back out. This doesn't look so good, so it may be a good idea to use this together with the GetIsDay / GetIsNight functions.

This doesn't cause the game time to change at all.


[edit] Version

1.61

[edit] See Also

functions: 

NightToDay



 author: Lilac Soul
 

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