GetCombatCondition
From NWN Lexicon
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[edit] GetCombatCondition(int, object)
Determine whether the specified X0_COMBAT_FLAG_* is set on the target.
int GetCombatCondition( int nCond, object oTarget = OBJECT_SELF );
[edit] Parameters
nCond
The X0_COMBAT_FLAG_* condition to check for.
oTarget
The object we wish to return the integer from. (Default: OBJECT_SELF)
[edit] Description
Determine whether the specified X0_COMBAT_FLAG_* is set on the target.
[edit] Remarks
The flags (nCond) that can be checked for are:
X0_COMBAT_FLAG_AMBUSHER
X0_COMBAT_FLAG_COWARDLY
X0_COMBAT_FLAG_DEFENSIVE
X0_COMBAT_FLAG_RANGED
[edit] Requirements
#include " x0_i0_combat "
[edit] Version
???
[edit] Example
See SetCombatCondition .
[edit] See Also
functions: |
author: Baragg, editor: Mistress