GetCustomLeftDirection
From NWN Lexicon
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[edit] GetCustomLeftDirection(float, float)
This function returns a normalized number that is the sum of the current facing and the angle to target
float GetCustomLeftDirection( float fDirection, float fAngle );
[edit] Parameters
fDirection
Current Facing
fAngle
Angle to Taget
[edit] Description
This is a convenience function that returns a float representing a normalized angle that is +135 degrees from fDirection.
Calls
float GetNormalizedDirection(float fDirection)
[edit] Remarks
Note: Three lefts make a right
[edit] Requirements
#include " x0_i0_position "
[edit] Version
1.61
[edit] See Also
author: Michael Nork