GetDidDie
From NWN Lexicon
Contents |
[edit] GetDidDie()
TRUE if the player has died.
[edit] Description
Returns TRUE if the player has died and sets a variable so the next call to this function will return FALSE.
[edit] Remarks
Function found in nw_i0_henchman.nss on line 79.
[edit] Requirements
#include " nw_i0_henchman "
[edit] Version
1.22
[edit] See Also
functions: |
author: John Shuell