GetHasFeatEffect
From NWN Lexicon
Contents |
[edit] GetHasFeatEffect(int, object)
Determines whether a creature has the effects of a feat.
int GetHasFeatEffect( int nFeat, object oObject = OBJECT_SELF );
[edit] Parameters
nFeat
oObject
The object to investigate. (Default: OBJECT_SELF)
[edit] Description
Returns TRUE if oObject has effects on it originating from nFeat, otherwise FALSE.
Of course, oObject should almost always be a creature to get an accurate result.
[edit] Remarks
This should return TRUE even if the feat applies spell-like effects (such as Barbarian Rage, which has a "spell" attached to it, to apply effects), although it cirtainly accuratly reports when such feats as Knockdown are applied to a target.
[edit] Version
1.22
[edit] See Also
functions: | |
constants: |
author: Tom Cassiotis, editor: Jasperre