GetIsBusyWithAnimation
From NWN Lexicon
Contents |
[edit] GetIsBusyWithAnimation(object)
Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.
int GetIsBusyWithAnimation( object oCreature );
[edit] Parameters
oCreature
Creature we are checking to find if they are busy.
[edit] Description
Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.
[edit] Remarks
Tests the animation condition flags for NW_ANIM_FLAG_IS_TALKING and NW_ANIM_FLAG_IS_INTERACTING.
[edit] Requirements
#include " x0_i0_anims "
[edit] Version
???
[edit] See Also
functions: |
author: Baragg, editor: Mistress