GetOppositeDirection

From NWN Lexicon



Contents

[edit] GetOppositeDirection(float)

Returns a normalized direction that is -180 from fDirection

float GetOppositeDirection(
    float fDirection
);

[edit] Parameters

fDirection

Current direction


[edit] Description

This is a convenience function that returns a float representing a normalized angle that is -180 degrees from fDirection.



[edit] Requirements

#include " x0_i0_position "

[edit] Version

1.61

[edit] See Also



 author: Michael Nork
 

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