GetOppositeDirection
From NWN Lexicon
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[edit] GetOppositeDirection(float)
Returns a normalized direction that is -180 from fDirection
float GetOppositeDirection( float fDirection );
[edit] Parameters
fDirection
Current direction
[edit] Description
This is a convenience function that returns a float representing a normalized angle that is -180 degrees from fDirection.
[edit] Requirements
#include " x0_i0_position "
[edit] Version
1.61
[edit] See Also
author: Michael Nork