GetPersonalItem

From NWN Lexicon



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[edit] GetPersonalItem()

Retrieves the string that is the identifier of the personal item for the assassin.

[edit] Description

Returns the string set by the function SetPersonalItem that represents the identifier of a personal item for an assassin.

This item can later be used to prove that the PC have dispatched the assassin.



[edit] Remarks

This function is of little use for general scripting needs, however is a good example on how to script rewards.


[edit] Requirements

#include " nw_j_assassin "

[edit] Version

1.22

[edit] See Also

functions: 

SetPersonalItem



 author: Tom Cassiotis
 

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