GetPersonalItem
From NWN Lexicon
Contents |
[edit] GetPersonalItem()
Retrieves the string that is the identifier of the personal item for the assassin.
[edit] Description
Returns the string set by the function SetPersonalItem that represents the identifier of a personal item for an assassin.
This item can later be used to prove that the PC have dispatched the assassin.
[edit] Remarks
This function is of little use for general scripting needs, however is a good example on how to script rewards.
[edit] Requirements
#include " nw_j_assassin "
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis