SetPersonalItem
From NWN Lexicon
Contents |
[edit] SetPersonalItem(string)
Stored the identifier to a personal item of an assassin.
void SetPersonalItem( string sTag );
[edit] Parameters
sTag
[edit] Description
Stores sTag in a local variable in a NPC assassin that represents the identifier to a personal item.
This will allow for the creation of this item and the ability for the PC too retrieve it in order to prove they have dispatched the assassin.
[edit] Requirements
#include " nw_j_assassin "
[edit] Version
1.22
[edit] See Also
functions: |
author: Tom Cassiotis