GetRightDirection
From NWN Lexicon
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[edit] GetRightDirection(float)
Returns a normalized float that is -90 from the facing passed in
float GetRightDirection( float fDirection );
[edit] Parameters
fDirection
Current Facing
[edit] Description
This is a convenience function that returns a float representing a normalized angle that is -90 degrees from fDirection. (IE, what you would use to make an object turn to the right.)
[edit] Requirements
#include " x0_i0_position "
[edit] Version
1.61
[edit] See Also
author: Michael Nork